Student Showcase

Below you can find our course showreels from recent years and some examples of where our graduates have worked and the projects they have contributed to. This gives a small sample of the type of work and the range of skills developed during our games courses and the employment potential our graduates have when they leave us.


Course Showreels

Summer, 2024

Summer, 2023

Summer, 2022

Summer, 2021

Summer, 2020



Graduate Profiles

Our graduates have worked on an enormous range of titles, from big budget console and PC games, to small independent titles, as well as mobile, augmented reality, and virtual reality applications. Graduate work includes:

Alexia Christofi

Graduated 2015
Producer at SIEE



View more of Alexia's work on her LinkedIn profile.

Luke Wilkins

Graduated 2013
Environment Artist at Rockstar Games



View more of Luke's work on his LinkedIn profile.

Zach Howard-Smith

Graduated 2017
Programmer at Climax Studios



View more of Zach's work on his LinkedIn profile.

Robert Fraser

Graduated 2017
VR Technical Artist at Framestore



View more of Robert's work on his LinkedIn profile.

Niall Weedon

Graduated 2015
Software Engineer at IBM Hursley Laboratories

View more of Niall's work on his LinkedIn profile.

Matthew Roper

Graduated 2016
Programmer at Unity Technologies

View more of Matthew's work on his LinkedIn profile.

Alex Charlwood

Graduated 2016
UI Programmer at Splash Damage


View more of Alex's work on his LinkedIn profile.

Thai Daye

Graduated 2019
Technical Artist at Mediatonic


View more of Thai's work on his LinkedIn profile.


Hannah Peratopoullos

Graduated 2011
Development Manager at Creative Assembly


View more of Hannah's work on her LinkedIn profile.

Victoria Mackenzie

Graduated 2019
Assistant Producer at Outright Games

View more of Victoria's work on her LinkedIn profile.